Here is an article on gamasutra‘s serious game site about my use of Making History.
Hi there! I found your article on Gamasutra via Gamasutra’s RSS news feed. I am 24, 6 years out of high school, and thrilled that someone is taking a practical approach to integrating new types of learning into a real school.
The RSS feed’s title is a bit misleading, “Do Gamers Score Better in School?” (I would say no — we spend too much time playing games…), but thankfully your article explains how a properly-designed game can actually be effectively integrated into a classroom environment.
After four dreadful years of high school (in which I still maintain that I learned almost nothing, and very likely nothing worthwhile to my life, and even in some cases was just being taught the same things I had learned in Jr. High… only less effectively), a new approach is a *very* welcome sight.
I wish you all the best with your efforts. It seems like you have an excellent handle on how best to use games (or other technology) to truly “teach”.
Hopefully in the near future, more teachers will be brought up to speed with new teaching methods and will even be able to advise game companies on what works and what doesn’t during the game’s design process. However, in integrating “games” into an official curriculum, I foresee budget issues. Hopefully the nation will finally allocate more resources to schools… but that’s been a losing battle for way too long already.
Anyway, for helping to pioneer this “new” way of teaching which probably should have happened ten years ago, thank you! It’s truly inspiring!
I read about your success with great interest. We have seen a huge increase in student participation and engagement using games in the classroom in the UK too. In response, Caspian Learning is launching a global beta of its games authoring engine, Thinking Worlds, on the 22nd May that enables users to create, edit, play and share their very own 3D learning based games. Using Thinking Worlds, teachers can develop games that are relevant to the topics that they are teaching.
A group of school children in Sunderland has already put Thinking Worlds to the test by developing their own game on bullying and the transition from primary to secondary school, called A New Beginning. The game is being rolled out to over 110 schools in Sunderland this month. It’s also available to all to play and edit on Thinking Worlds.
Graeme Duncan – COO, Caspian Learning
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